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View Full Version : Update 24/8 - 2024


Pro Noob
08-24-2024, 03:47 PM
Today I bring some small changes aswell as a bunch of fixes. Thanks to Neosback for helping out with behind the scene networking and stuff.

Update

Added so if you cast a spell from spellbook and got autocast on, you will cast the spell that you have set to autocast after the cooldown is over and have runes to cast it.
Smoke and Shadow magic spells have a different graphic to differentiate between each other.
Smoke spells now have a 1:6 chance to burn your target (Only npcs for now!) if you hit more than 0.
- Burn keep ticking damage once every 2.4 second 5 times. Rush deal 1 damage, burst 2, blitz 3 and barrage 4.
- Dragons, King black dragon, demons, Nechrayel, Ungadulu and monster in the fire cavern is immune to this effect!
Genie random event that occur during combat now wait till you stop attacking to show up.
Ranged and Melee combat style now hit a 1, 1-maxhit in damage aka minimum 1 damage if the hit lands. This is to make it feel good that you landed a hit. (Magic unchanged as it is 0-maxHit and no accuracy check)


Fixes

Autocast no longer stops your combat.
Magic on player or npcs from spellbook now only cast once. (Note that this is without autocast on!)
Magic during duel issues have been fixed.
Fixed once again the smithing issue from previous update. (Obs!)
The cow is gone...For now :O
Fixed an issue where the first player that logged in to quickly had some character related issues.
Neosback fixed some backend stuff with networking to help with the server issues.

Eikenboom
08-25-2024, 04:09 AM
Whoop whoop tnx to Neosback!