Quote:
Originally Posted by Chambe
I've also spent a fair share of hours on the server, but splitting it up would be pretty pointless. A reset would be pretty harsh, no doubt, as there are players closing in on max total etc., but if the gameplay would be pretty different from the current server, I wouldn't really mind.
If, for example, new skills and improved drop tables would be added, the whole meta of playing the game would change (for the better imo). As of now, playing the game is very straight forward. Nothing inherently bad in that, just that it gets a bit repetitive and boring in the long run.
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That's my thoughts exactly. Which is what we will be looking to do shortly after launching the new server.
Could probably retain the current stats and features in it's own contained world, and open a new world where we apply those changes.
I'm open to any (good) solution to this situation. Regardless of what we choose to do regarding this, it will be a difficult situation to make, as any decision has pros and cons.
Some people have also suggested lower XP rates, which I am in favor of, but given the amount of time this has ran now, it doesn't make a lot of sense to lower them. But long term, it wouldn't matter much.