why don't you just make a basic world (f2p) and expand it enormously for p2p. Such as the missing skills for p2p, unique items and npcs.
I want to think along for new areas for p2p. And I think the regular classical players are also open to this and then go p2p.
You keep the non-committal to grow the server and the regular players or those who want to continue to become p2p themselves.
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