Quote:
Originally Posted by Hooch
I appreciate that speedy response. Can we expect an increase on rates as the server population continues to grow? For example - Jarfix is over 700 kills dry on a whip. He's been camping it himself for 5-6 days if not longer, imagine if there were 50 people + on and no one was obtaining drops. I just feel as it would deter newer players.
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If need to we can add or remove drops with commands and update it with a tool. What this means is if we find drops be to common or to rare, we could change it.
Our
list is dynamic and will update accordingly.
You can even check 1k kill count by examine a npc with a combat level.
This will give a rough idea what you would of got if you killed that npc 1000 times.