Quote:
Originally Posted by Bryan
Hi,
I've noticed it is not possible to train defence with magic. It would be great to get this added!
Also, there is only 2 monsters that drop blood runes. 1st one is ice queen, which is a boss.. 2nd one is Abberant spectres, which is a slayer monster.
There is only 1 monster that drops nature runes which, again, is a boss.. The abyssal guardian.
And there is no monster at all that drops cosmic runes.
My suggestion:
- Let Ice queen drop cosmics and remove bloods drom her drops. Cosmics should be quite rare, but not a runecrafting only thing.
- Add blood rune drops to multiple slayer monsters and at least 1 or 2 non slayer monsters.
I would suggest for blood runes:- Slayer monsters:
- Pyrefiends (3-5) <- Common
- Death spawns (5-7) <- Common
- Lesser demons (7-10) <- Less common
- TzHaar-Ket (10-15) <- Less common
- Head Mourner (50) <- Rare
- Non slayer monsters:
- Infernal mage (10-15) <- Common
- Red dragon (7-12) <- Less common
- Fire giant (5-10) <- Common
And for nature runes:- Monk of zamorak (3-5) <- Common
- Battle mage (3-5) <- Common
- Jelly (5-7) <- Less common
- Abyssal guardian (20-30) <- Less common
I think this would balance getting runes for magic a bit more.
Let me know what you think!
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Ice queen used to drop alot of bloods, but got nerfed. Don't necessarily support the blood rune drops, as not having them promotes runecrafting a bit more. Perhaps instead of dropping runes, it is an idea to implement essence drops instead.