Quote:
Originally Posted by hyun
I think its a definitely a step in the right direction, although I still think cave horrors may still be a bit expensive.
On that note, if this is planning to be implemented, can we discuss balancing GP?
As it stands right now I think there is a very big disconnect in ways to obtain GP vs cost of services. AKA the ship ticket value and cancelling slayer tasks being very expensive. I suggest we either need to scale down each of these by a certain ratio or buff the amount of gold we get from mobs to bring it more in line with each other.
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Been working on trying to add more alchables aswell as gold coin drop (see dragons). It is just taking it's time to get right.
Next step is slayer monsters.