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Old 08-24-2024   #1
Pro Noob
Developer
 
Join Date: Jun 2019
Posts: 264
Default Update 24/8 - 2024

Today I bring some small changes aswell as a bunch of fixes. Thanks to Neosback for helping out with behind the scene networking and stuff.

Update
  • Added so if you cast a spell from spellbook and got autocast on, you will cast the spell that you have set to autocast after the cooldown is over and have runes to cast it.
  • Smoke and Shadow magic spells have a different graphic to differentiate between each other.
  • Smoke spells now have a 1:6 chance to burn your target (Only npcs for now!) if you hit more than 0.
    - Burn keep ticking damage once every 2.4 second 5 times. Rush deal 1 damage, burst 2, blitz 3 and barrage 4.
    - Dragons, King black dragon, demons, Nechrayel, Ungadulu and monster in the fire cavern is immune to this effect!
  • Genie random event that occur during combat now wait till you stop attacking to show up.
  • Ranged and Melee combat style now hit a 1, 1-maxhit in damage aka minimum 1 damage if the hit lands. This is to make it feel good that you landed a hit. (Magic unchanged as it is 0-maxHit and no accuracy check)

Fixes
  • Autocast no longer stops your combat.
  • Magic on player or npcs from spellbook now only cast once. (Note that this is without autocast on!)
  • Magic during duel issues have been fixed.
  • Fixed once again the smithing issue from previous update. (Obs!)
  • The cow is gone...For now
  • Fixed an issue where the first player that logged in to quickly had some character related issues.
  • Neosback fixed some backend stuff with networking to help with the server issues.

Last edited by Pro Noob; 08-24-2024 at 03:59 PM.
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