Thread: Pay to Play?
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Old 04-29-2019   #5
Nozemi
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Quote:
Originally Posted by Jabast View Post
I voted no. Simply because having a pay to play server will always have a financial barrier. Gaining people's trust to come and play a server with this 'deposit system would be difficult. People will always have a weird feeling about this, especially since it's not like we have a steady playerbase.

Besides that, even if it did happen, people wouldn't want to read what this system is all about, having all these rules or details just about playing a server, would rather keep people away. Atleast that's what it would do to me. I really wouldn't like to see this happen... Enforcing rules shouldn't really be an issue if you have active staff, let's be honest here. I don't think this would be the right step if after the long wait and hard work for the new server, as I feel like it might die or will hardly be played on with this system. How I see it is if the new server comes around, the server has a little bit more active staff, on both timezones. But maybe I'm too simple minded to like this idea.
I see where you're coming from. There are lots of thoughts to this that I couldn't get down to words in one post.

To make this work, it needs to be "hidden" until you make an account, and a few simple bullet points that explains very quickly what the system is. Something like this:

Deposit System
- 24 hour actual hours play time (with premium)
- Pay $x to keep the account after trial time
- If you at a later point choose to quit playing, you could apply for a refund. Which you'll get as long as you haven't broken any rules.

Something along those lines should explain quickly what it is. But this system would realistically come in place some time after we've started advertising etc, which means we'll by then know whether or not people want to play the server.

If people want to play it, and we have an active community, we can implement the system. Accounts created prior to that point in time where we introduce it could be free, but I don't know about such details yet.

I know that to get a system like this to actually work and be nice, is very delicate, and needs to be thought very thoroughly before implemented. Otherwise it'll probably just bite us in the ass.
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