Thread: [Server] Magic/runes suggestion
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Old 07-22-2022   #1
Bryan
Registered Member
 
Join Date: Jan 2018
Posts: 11
Default Magic/runes suggestion

Hi,

I've noticed it is not possible to train defence with magic. It would be great to get this added!

Also, there is only 2 monsters that drop blood runes. 1st one is ice queen, which is a boss.. 2nd one is Abberant spectres, which is a slayer monster.
There is only 1 monster that drops nature runes which, again, is a boss.. The abyssal guardian.
And there is no monster at all that drops cosmic runes.

My suggestion:
  1. Let Ice queen drop cosmics and remove bloods drom her drops. Cosmics should be quite rare, but not a runecrafting only thing.
  2. Add blood rune (or essence) drops to multiple slayer monsters and at least 1 or 2 non slayer monsters.

    I would suggest for blood runes or essence:
    • Slayer monsters:
    • Pyrefiends (3-5) <- Common
    • Death spawns (5-7) <- Common
    • Lesser demons (7-10) <- Less common
    • TzHaar-Ket (10-15) <- Less common
    • Head Mourner (50) <- Rare
    • Non slayer monsters:
    • Infernal mage (10-15) <- Common
    • Red dragon (7-12) <- Less common
    • Fire giant (5-10) <- Common

    And for nature runes:
    • Monk of zamorak (3-5) <- Common
    • Battle mage (3-5) <- Common
    • Jelly (5-7) <- Less common
    • Abyssal guardian (20-30) <- Less common

I think this would balance getting runes for magic a bit more.
Let me know what you think!

Last edited by Bryan; 07-23-2022 at 08:08 AM.
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