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Old 11-13-2020   #1
Pro Noob
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Join Date: Jun 2019
Posts: 260
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Quote:
Originally Posted by Jabast View Post
This could easily be done by introducing crystal keys & chest, and perhaps changing the current crystal key into a different one? or is that too much of a hassle? Crystal chest could then have an extremely low chance of introducing something new.
We are not going to change current content. There is more item id's that we are not utilising that could work. May it be key, or may it be something else.
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Old 11-13-2020   #2
Unlighten
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Join Date: Nov 2020
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Quote:
Originally Posted by I skill now View Post
Boss slayer task: Maybe with having a boss as a slayer task, increase the drop percent WHILE killing the particular boss as a slayer task.

Ring of Wealth: As we currently have no 'skilling boss' per say, maybe have ROW unique drop that is obtainable by all NPC's while the ROW is equipped. Some of these could be noted ores/bars, raw fish, logs, herbs, dragon hides, gems. The percent of these could be maybe 2%, but the higher the NPC combat level is the better the drop.
I agree and would like to see this exactly as you explain it.

Quote:
Originally Posted by Pro Noob View Post
We are not going to change current content. There is more item id's that we are not utilising that could work. May it be key, or may it be something else.
I agree, don't change existing content, but create/modify.
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