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-   -   Dodian Price Guide ~~ Goku~~ (https://dodian.net/showthread.php?t=273)

Goku 04-23-2019 11:30 AM

Dodian Price Guide ~~ Goku~~
 
LOW
MEDIUM
HIGH
ALCH VALUE
GEN STORE VALUE

Weapons:

Rune Scimitar -100k
Granite Maul -500k
Dragon Long -500K/Alch Value
Dragon BA -1M/Alch Value
Dragon Scim -2M-3M
Dragon 2H -3M-4M
Abyssal Whip -35M-40M-45M
Deco Sword -60M-65M-70M

Magic Short - 100k
Crystal Bow - 5M-6M-7M

Ancient Staff - 3M-4M-5M

Armor/Combat Equips:

Rune Full Helm 50K-100K-150K
Rune Platebody 100K-150K-200K
Rune Platelegs 75K-100K-125K
Rune Kiteshield 50K-75K-100K
Rune Boots 400K-500K-600K
Dragon Full Helm 20M-25M-30M
Dragon Med Helm 50K-100K-150K/Alch Value
Dragon Chain 1M-2M/Alch Value
Dragon Legs 1M-2M/Alch Value
Dragon Square Sh 500K-1M/Alch Value
Dragon Boots 20M-25M-30M
Skeletal Top 10M/Gen Store Value *7.5M*
Skeletal Bottoms 7M-10M/Gen Store Value *5M*
Crystal Shield 5M-7.5M-10M
Deco Top 35M-40M-45M
Deco Bottoms 35M-40M-45M
Warrior Helmet 100K-200K
Berserker Helmet 2M-3M-4M
Unholy Book 15M-20M-25M
Obsidian Cape 1M-2M-3M
Barrows Gloves 7.5M-10M-15M
Fire Cape 50M+

Archer Helmet 150K-250K-500K
Book of Balance 20M-25M-30M
Legend's Cape 500K-1M
Robin Hood Hat 7.5M-10M-15M
Ranger Boots 30M-40M-50M

Holy Book 30M-35M-40M
Ice Gloves 500K-1M-2M
Wizard Boots 5M-7.5M-10M
Farseer Helmet 5M-10M-15M

Power Ammy 100K-200K-300K
Magic Ammy 500K
Strength Ammy 1M-2M
Glory Ammy 15M-20M-25M
Ring of Charos 10M-15M-20M

Food:

Lobster/Swordfish/Monkfish 500GP/EA
Shark 2K-3K/EA
Sea Turtle 3K-4K/EA
Manta Ray 4K-5K/EA

Kreepy 04-23-2019 06:02 PM

Good start. I'd suggest adding Food* to the list. I sell mine as the following

Swordfish:500/ech
Sharks: 1-2k/ech


There are plenty of others to add but im sure you'll get around to it xD

*Prem food exists at higher price

ninjadab 04-23-2019 07:28 PM

A few more that seem semi-consistent

crystal shield 10m
skeletal top 8m-10m
skeletal bottom 8m-10m
full black mystic 2m-3m
deco plate 40m-50m
deco legs 40m-50m
dragon full helm 15m-25m
books vary in price greatly, but I doubt any would sell less than 20m
glory 7m-10m
farseers helm 20m+
ice gloves 2m-4m
robin 15m-20m
barrows gloves 15m-25m
dragon boots 20m+
wizard boots your left nut
ranger boots your right nut

Luke 04-23-2019 08:44 PM

This is extremely useful, I know prices are always a little problem when the server is still relatively new. Hopefully everyone can try to comment and give their opinions on the prices mentioned above and we can try to have them be as accurate as possible.

Kreepy 04-23-2019 09:29 PM

Good job on the guide bro. It was needed. Glad to see you step up.

Furball 04-23-2019 09:50 PM

Any chance we'll see crafting materials here? Logs, hides (Tanned/Untanned), herbs, etc.

Kreepy 04-23-2019 09:52 PM

Quote:

Originally Posted by Furball (Post 1075)
Any chance we'll see crafting materials here? Logs, hides (Tanned/Untanned), herbs, etc.

I'm sure it will be added. The price guide is a bigger task so just check in on it every now and then

Goku 04-23-2019 09:56 PM

Quote:

Originally Posted by Furball (Post 1075)
Any chance we'll see crafting materials here? Logs, hides (Tanned/Untanned), herbs, etc.

I would of added it right now, but the demand for skilling supplies is very touch and go, and the price is all based on what the buyer/seller agree on basically, there's not enough people currently buying skilling supplies to determine a solid price that is accurate enough. Minus some items such as Essence at 1kea, nats and bloods 500ea, etc.. I'll add those now that I think of it, but yeah most ores, bars, tickets, bones, etc, are all based on who is paying what, and how much people will be be willing to farm materials for.

Nozemi 04-24-2019 02:06 AM

Nice guide! Problem with these is that they always get outdated, and people stop using it.

Anyway! I've been playing with the thought of figuring out a way to determine prices based on the high alch value and player trades. If that were to be implemented, we would need to find a way to filter trades that aren't actually sales of an item.

In the beginning this system would be too easy to cheat. After a decent amount of time, with enough legit data, it'll be a lot harder to cheat.

I haven't put too much thought (yet) as to how I'd solve the potential price cheating.

Jabast 04-24-2019 05:42 AM

Wait farseer helm is this expensive? wtf

Luhan 04-24-2019 08:58 AM

Awesome guide btw!

Food:

Lobster/Swordfish/Monkfish 500k/EA
Shark 2K-3K/EA
Sea Turtle 3K-4K/EA
Manta Ray 4K-5K/EA

Lobster/Swordfish/Monkfish 500k/EA should be 500gp/EA amiright? xD

Nozemi 04-25-2019 11:30 AM

Quote:

Originally Posted by Jabast (Post 1079)
Wait farseer helm is this expensive? wtf

Apparently is. I didn't know half of the shit was that expensive.

Guess I'll have to implement a price checking system that calculates prices based on trade history. Maybe base the shop/alch price on how many of that item is dropped until that particular moment.

Furball 04-30-2019 04:26 AM

Seeing as sharks heal 20 and are priced at 2k-3k (meaning it's 100-150gp per HP healed), shouldn't manta rays be priced more around 2.4k-3.6k since they heal 24? Perhaps a little more because of more healing with the same inventory space, but y'know. I can't imagine anyone paying 100% more gold for something that heals only 20% more. Same logic for the other foods, but y'know.

Goku 04-30-2019 08:30 AM

Quote:

Originally Posted by Furball (Post 1121)
Seeing as sharks heal 20 and are priced at 2k-3k (meaning it's 100-150gp per HP healed), shouldn't manta rays be priced more around 2.4k-3.6k since they heal 24? Perhaps a little more because of more healing with the same inventory space, but y'know. I can't imagine anyone paying 100% more gold for something that heals only 20% more. Same logic for the other foods, but y'know.

If I was going to sell 2,000 manta rays for close to the same price as shark (I would not do it); Manta Rays take way longer to fish, they require a much higher fishing level, AND you need Premium Membership to fish Manta, and Sea Turtle, making them more valuable than Sharks; based on more than just the HP healing factor.

Jabast 04-30-2019 10:19 AM

Quote:

Originally Posted by Nozemi (Post 1084)
Apparently is. I didn't know half of the shit was that expensive.

Guess I'll have to implement a price checking system that calculates prices based on trade history. Maybe base the shop/alch price on how many of that item is dropped until that particular moment.

Well I haven't seen any except mine, so idk how rare this is. Yeah we definitely need to work on that kinda shit

Nozemi 04-30-2019 10:57 AM

Quote:

Originally Posted by Jabast (Post 1125)
Well I haven't seen any except mine, so idk how rare this is. Yeah we definitely need to work on that kinda shit

I will get around to do that later, when I have data to work with. Currently we lack logs and data. The data we have is stored in a inconvenient way as well.

vein7iuno 07-20-2019 09:17 AM

And runes prices? :o

Nozemi 07-20-2019 09:23 AM

Quote:

Originally Posted by vein7iuno (Post 1391)
And runes prices? :o

This guide is outdated as fuck right now, besides no one has heard from Goku in a while.


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