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Small informative announcement
Nov 19, 2019 - 6:47 AM - by Nozemi
I have gone in while we're waiting for Ivan to come back, and promoted Psionyx to moderator.

If anyone has any problems with this decision, please send me a DM on here, and I'll try to get back to you as soon as possible.

Though if it's about particular actions taken by staff, please provide me with whatever proof you can.

Psionyx seems motivated to help out in a way that is beneficial for everyone who wants a fair game, so I think this will be a smooth addition.

NOTE! I'm not involved with whatever goes on in the server. Because as I've stated previously, I don't have the proper motivation to properly take care of the project. Hence why Ivan is running it.
7 Replies | 136 Views
Update 9:23:2019
Sep 22, 2019 - 7:12 PM - by Pro Noob
We have added new monster to Ikov dungeon. The monsters are as follow:
  • Gargoyle
  • Mummy (No orange key required)
  • Bloodveld
  • Aberrant spectre
  • Ice warrior
  • Wolves
  • Ice giants
Bloodveld, Aberrant spectre and Gargoyle are new tasks from Vannaka. These are required to have in order to attack them inside Ikov dungeon.

Berserker now have had a equipment bonus added if you have a obsidian weapon aswell as the necklace equipped. These will lower your defence during pve combat by 10% but give a 20% damage increase in pvp or pve.

Other update:
  • Changed reset of a slayer task to be 100k for Mazchna and 250k for Vanakka.
  • fixed Weapon speed on 2h weapons
  • fixed so you can no longer use genie lamp during duel
  • Nerfed the xp lamp to be 250 * your skill level.
  • Added so you can get a random event from all none combat skills.
    Aka from making stuff to gathering stuff.
  • Added a rest function to gathering skills.
  • Added so you get xp lamp 100% of the time.
  • fixed so you can use shears on sheep.
  • Fixed magic doing unintentional high damage during pvp combat.
  • Fixed so you can't start the duel unless both duelists got full health.
  • Fixed so the master wand actually require 50 magic to be equipped.
3 Replies | 3,938 Views
Dungeon & Slayer skill expansion - Sept. 2019
Sep 11, 2019 - 2:35 PM - by Cache
Today I want to test out the waters and see how the majority of the players feel about some changes, as well as some new content!

Some things you should consider:

You can vote on more than one option.

Some choices rely on similar updates to be passed and may cause one to win majority vote but not be implemented to the server due to the main idea receiving a losing vote.

Remove 'Mummies' from Vannaka slayer tasks
This would make mummies tasks only obtainable through Mazchna.

Add 3rd tier slayer master 'Duradel' for Boss tasks only
Duradael will be a slayer master that only hands out boss tasks.

Lower cost of 'reset-task' to 100k, 250k, and 500k respectively
The cost to reset slayer tasks will be changed to 100k for Mazchna, 250k for Vannaka, and lastly 500k for Duradel.

Allow Key dungeon bosses to assigned with boss tasks
If those comes to pass, players will be able to be assigned key dungeon bosses whilst on a boss task given by Duradel.

Allow all slayer monsters in Ikov dungeon (Mithril drag / Barb spirit dungeon) to be attacked without task
This would allow all of the monsters in Ikov dungeon to be attacked even if you do not currently have a task containing them. This would only be for the monsters in Ikov dungeon only.

Change Green & Blue dragons to Mazchna task
A task to slay these dragons can currently only be given by Vannaka so this would instead make them only obtainble through Mazchna.

Add Red & Black dragons also to Mazchna task
This would make all dragons tasks only given by the low-tier master Mazchna.
Add Gargoyles, Bloodveld, and Aberrant Specter slayer monsters throughout Ikov dungeon
These monsters will be new tasks given by mid-tier master Vanakka.

Add 'berserker necklace' effect +20% dmg increase along with -10% def bonus
This update would make the berserker necklace a coveted piece of enchanted jewelry indeed. This rare work of art can grant a +20% increase to a player's damage dealt yet forfeiting over -10% of the user's defence.

Change req. to wield all hatchet/pickaxes equal to WC/Mining level
Instead, wielding an axe or pickaxe would require the following:
Bronze - level 1 woocutting/mining
Iron - level 1 woocutting/mining
Steel - level 6 woocutting/mining
Mithril - level 21 woocutting/mining
Adamant - level 31 woocutting/mining
Rune - level 41 woocutting/mining

In addition ALL axes and pickaxes will have stats similar to bronze, making them a useless in the battlefield.

Give Spunky a burger
Do NOT vote for this because he doesn't deserve it.

Feel free to express your thoughts and ideas about this week's poll below.
16 Replies | 17,760 Views
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