Slayer task (bosses) + other small suggestions
Boss slayer task: Maybe with having a boss as a slayer task, increase the drop percent WHILE killing the particular boss as a slayer task.
Ring of Wealth: As we currently have no 'skilling boss' per say, maybe have ROW unique drop that is obtainable by all NPC's while the ROW is equipped. Some of these could be noted ores/bars, raw fish, logs, herbs, dragon hides, gems. The percent of these could be maybe 2%, but the higher the NPC combat level is the better the drop. |
Not a bad idea. I would however remove the effect from ring of wealth but give it to you need to be on a slayer task.
AS this will make the ring useless in terms of bossing, then it's own chance for the drop table would be more ideal. It would also be interesting to make it so you get more xp per kill while you killing a boss which you got the task for. Then when complete the task you get a bunch of experience. |
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So yeah we could sure make slayer abit more profitable if needed in the future. |
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