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-   -   [Server] Magic/runes suggestion (https://dodian.net/showthread.php?t=828)

Bryan 07-22-2022 10:00 AM

Magic/runes suggestion
 
Hi,

I've noticed it is not possible to train defence with magic. It would be great to get this added!

Also, there is only 2 monsters that drop blood runes. 1st one is ice queen, which is a boss.. 2nd one is Abberant spectres, which is a slayer monster.
There is only 1 monster that drops nature runes which, again, is a boss.. The abyssal guardian.
And there is no monster at all that drops cosmic runes.

My suggestion:
  1. Let Ice queen drop cosmics and remove bloods drom her drops. Cosmics should be quite rare, but not a runecrafting only thing.
  2. Add blood rune (or essence) drops to multiple slayer monsters and at least 1 or 2 non slayer monsters.

    I would suggest for blood runes or essence:
    • Slayer monsters:
    • Pyrefiends (3-5) <- Common
    • Death spawns (5-7) <- Common
    • Lesser demons (7-10) <- Less common
    • TzHaar-Ket (10-15) <- Less common
    • Head Mourner (50) <- Rare
    • Non slayer monsters:
    • Infernal mage (10-15) <- Common
    • Red dragon (7-12) <- Less common
    • Fire giant (5-10) <- Common

    And for nature runes:
    • Monk of zamorak (3-5) <- Common
    • Battle mage (3-5) <- Common
    • Jelly (5-7) <- Less common
    • Abyssal guardian (20-30) <- Less common

I think this would balance getting runes for magic a bit more.
Let me know what you think! :)

Jabast 07-22-2022 02:18 PM

Quote:

Originally Posted by Bryan (Post 3136)
Hi,

I've noticed it is not possible to train defence with magic. It would be great to get this added!

Also, there is only 2 monsters that drop blood runes. 1st one is ice queen, which is a boss.. 2nd one is Abberant spectres, which is a slayer monster.
There is only 1 monster that drops nature runes which, again, is a boss.. The abyssal guardian.
And there is no monster at all that drops cosmic runes.

My suggestion:
  1. Let Ice queen drop cosmics and remove bloods drom her drops. Cosmics should be quite rare, but not a runecrafting only thing.
  2. Add blood rune drops to multiple slayer monsters and at least 1 or 2 non slayer monsters.

    I would suggest for blood runes:
    • Slayer monsters:
    • Pyrefiends (3-5) <- Common
    • Death spawns (5-7) <- Common
    • Lesser demons (7-10) <- Less common
    • TzHaar-Ket (10-15) <- Less common
    • Head Mourner (50) <- Rare
    • Non slayer monsters:
    • Infernal mage (10-15) <- Common
    • Red dragon (7-12) <- Less common
    • Fire giant (5-10) <- Common

    And for nature runes:
    • Monk of zamorak (3-5) <- Common
    • Battle mage (3-5) <- Common
    • Jelly (5-7) <- Less common
    • Abyssal guardian (20-30) <- Less common

I think this would balance getting runes for magic a bit more.
Let me know what you think! :)

Ice queen used to drop alot of bloods, but got nerfed. Don't necessarily support the blood rune drops, as not having them promotes runecrafting a bit more. Perhaps instead of dropping runes, it is an idea to implement essence drops instead.

supertje 07-23-2022 01:38 AM

more rune essence no bloods, go rc

Bryan 07-23-2022 08:07 AM

Quote:

Originally Posted by Jabast (Post 3139)
Ice queen used to drop alot of bloods, but got nerfed. Don't necessarily support the blood rune drops, as not having them promotes runecrafting a bit more. Perhaps instead of dropping runes, it is an idea to implement essence drops instead.

I would be down for essence drops as well. I´ll edit it in :)


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