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Add Jungle demon boss 12 85.71%
Add agility courses 10 71.43%
Agility ticket more common 10 71.43%
Agility given experience per obstacle 11 78.57%
Taverly agility shortcuts 12 85.71%
Abyssal demon slayer task 9 64.29%
Balance / nerf coins from drop or thieving 4 28.57%
Have general store buy item for player market value 6 42.86%
Add rock crab 7 50.00%
Add bones on altar 13 92.86%
Change soldiers in Yanille 9 64.29%
Multiple Choice Poll. Voters: 14. You may not vote on this poll

 
 
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Old 07-06-2019   #1
Pro Noob
Developer
 
Join Date: Jun 2019
Posts: 263
Default Content To Add #2

  • Should we add jungle demon? This boss will drop the magic gear infinity aswell as the master wand.
    It will require a yellow key to enter his domain.
  • Should we make agility courses as follow gnome lvl 1, barbarian level 40 and wilderness level 70?
  • Should we make agility ticket more common depending on course and agility level?
  • Should we make agility give experience per obstacle?
  • Should we make the agility short cuts in taverly level 70 agility for both aswell as level 85 for a shortcut to prime?
    the prime shortcut will not require a crystal key.
  • Should we add Abyssal demons? These will be task only and require you to have a crystal key aswell as 85 slayer.
  • Should we balance / nerf coins coming from drops or thieving? The ones that would be changed is stuff that give more then 1k.
  • Should we make it so items sell value to general store be standar for a player market value for a item? Example a abyssal whip being 10m.
  • Should we add in rock crabs? This monster is a popular training spot as they will have high hp but low damage.
  • Should we add in bones on altar? These will give 2.5x the experience as bury.
  • Should we change the soldier into watchmen aswell as add guards that drop red cape and amulet of power?
Pick the options you want. Each require 50% or more to pass of the total people that have voted.

Last edited by Pro Noob; 07-06-2019 at 10:59 PM.
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