Dodian Forums

Go Back   Dodian Forums > Site > News and Updates > Events & Polls

View Poll Results: Content
Add cancel task 14 56.00%
Add so we do not get the same task twice 16 64.00%
Add smithing speed equally 15 60.00%
Add superheat spell 13 52.00%
Make it so high alch requires 2 nature runes 7 28.00%
Add ring of forging effect 12 48.00%
Make it so we can open door and gate 16 64.00%
Add a bank all option 18 72.00%
Add hold down shift key 17 68.00%
Make it so monsters are left click to attack 12 48.00%
Add rune pouches 15 60.00%
Change experience gained when you runecraft 14 56.00%
Add extra chance for a rune 19 76.00%
Multiple Choice Poll. Voters: 25. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-20-2019   #1
Pro Noob
Developer
 
Join Date: Jun 2019
Posts: 263
Default Content To Add #4

  • Should we make it so you can cancel tasks? This will cost (slayer lvl + 1) * 5k coins.
  • If above pass, should we make it so you do not get the same task as previous?
  • Should we make it so smithing takes 4 ticks (2.4 sec) per item creation? This will be the same as smelting.
  • Should we make the superheat spell? This spell will require 1 nature rune to cast and give 500 magic xp aswell as the smithing xp you would get from smelting.
  • Should we make it so the high alch spell takes 2 nature runes and give 1200 magic experience? Regardless of outcome we'll lower the experience to 600 from 650.
  • Should we add ring of forgine effect? This will make 140 iron ores to bars 100% of the time.
  • Should we make the chapel door in seers and gate where Berserker spirits are openable?
  • Should we add a bank all option? This will bank all your items from your inventory.
  • Should we add a hold down shift click to change from use item to drop item?
  • Should we make it so all monsters are left click to attack?
  • Should we add a monster that can drop a rune pouch for your runecrafting training? These will never break like in rs and be untradeable.
    We'll add small 4 ess, medium 7 ess, Large 10, Gaint 13.
  • Should we change the experience you gain for runecrafting? The experience will be, 60 for nature rune, 85 for blood and 120 for cosmic. Note that these are per essence and not per time you click on altar!
  • Should we make it so that you got a chance to runecraft extra runes depending on your level regardless of altar? This will be (RunecraftingLevel + 1) / 2 % chance. This will proc every essence you attempt to craft.
Pick the options you want. Each require 50% or more to pass of the total people that have voted.

Last edited by Pro Noob; 07-23-2019 at 04:35 PM.
Pro Noob is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:00 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.