I have seen a rapidly access to mages lately. This is both happy and sad for that our other combat styles seems to be lacklusting.
This is promenant vs bosses and although I do no not like to change bosses to compensate, I see no other way around right now.
This means that bosses now block 15 - every 10 defence 1%. This means if a npc have 150 defence, they block 15 - 30% of your magic damage. This % can go up to a maximum of 40% (which means no more than 40% of your damage can be block, but a minimum of 15% of your damage is being blocked)
Other fixes:
- Black mask no longer require defence level to be equipped
- Fixed an issue with calculations for maxHit with black mask so it now works properly vs your task.
- Whip has been buffed to be 100 str bonus and 95 attack bonus while we working on some other weapons.
- Jungle demon, black demon, ice queen and abyssal guardian do their magic attack less frequently.
- Black demon and jungle demon now hit less with their magic attack.
- You can now use a enchanted gem on a monster and see some of their stats like maxHit etc.