Should we add jungle demon? This boss will drop the magic gear infinity aswell as the master wand.
It will require a yellow key to enter his domain.
Should we make agility courses as follow gnome lvl 1, barbarian level 40 and wilderness level 70?
Should we make agility ticket more common depending on course and agility level?
Should we make agility give experience per obstacle?
Should we make the agility short cuts in taverly level 70 agility for both aswell as level 85 for a shortcut to prime?
the prime shortcut will not require a crystal key.
Should we add Abyssal demons? These will be task only and require you to have a crystal key aswell as 85 slayer.
Should we balance / nerf coins coming from drops or thieving? The ones that would be changed is stuff that give more then 1k.
Should we make it so items sell value to general store be standar for a player market value for a item? Example a abyssal whip being 10m.
Should we add in rock crabs? This monster is a popular training spot as they will have high hp but low damage.
Should we add in bones on altar? These will give 2.5x the experience as bury.
Should we change the soldier into watchmen aswell as add guards that drop red cape and amulet of power?
Pick the options you want. Each require 50% or more to pass of the total people that have voted.