just a few things id like to see after experiencing some gameplay to help ease the strain of repetitiveness
1. Coal rocks to not deplete after one ore is mined (Coal rocks only)
so that more than one player may obtain ore not just letting the player with the highest mining
or best pickaxe get it every time
2. Pickaxes Should become smith able/fletch able without the shop present
so that skillers may obtain these items themselves without having to train combat in hopes
for a drop
3. Smithing should have a smith X option amount just like cooking not just a smith 10 limit as it
it currently does
4. Possibly a bank/banker at the crafting guild <3
5. Pottery furnace not working at crafting guild
6.Fill X buckets/vials with water when used on sinks/sandpit and again using buckets of sand on furnace
7.More feathers from theving farmer and the removal of whimpy feathers
8. Possible update to our world map to show our current working banks, places we can mine rune
ore, cut magic trees, fight bosses, play mini games ect "
9. In game command to vote or next to our world map and forums quick links
10. Fight caves/Jad Cave entrance takes me to castle wars waiting room
11.Runecrafting multiple runes doesn't increase Xp
12.health and prayer next to minimap along with closeable XP drops to be shown
13.No XP gain in duels
14.Ability to prospect rocks
15.Some unique Dodian quests
16.Id love to see crossbows and bolts/e
17.Auto retaliate option on same page as combat stances
18. more feathers as loot from pickpocketing farmer (been trying out fletching my own arrows and it is very slow to obtain
feathers)
please post your option and comments below and anything else you might like to see