Today I want to test out the waters and see how the majority of the players feel about some changes, as well as some new content!
Some things you should consider:
You can vote on more than one option.
Some choices rely on similar updates to be passed and may cause one to win majority vote but not be implemented to the server due to the main idea receiving a losing vote.
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Remove 'Mummies' from Vannaka slayer tasks
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This would make mummies tasks only obtainable through Mazchna.
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Add 3rd tier slayer master 'Duradel' for Boss tasks only
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Duradael will be a slayer master that only hands out boss tasks.
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Lower cost of 'reset-task' to 100k, 250k, and 500k respectively
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The cost to reset slayer tasks will be changed to 100k for Mazchna, 250k for Vannaka, and lastly 500k for Duradel.
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Allow Key dungeon bosses to assigned with boss tasks
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If those comes to pass, players will be able to be assigned key dungeon bosses whilst on a boss task given by Duradel.
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Allow all slayer monsters in Ikov dungeon (Mithril drag / Barb spirit dungeon) to be attacked without task
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This would allow all of the monsters in Ikov dungeon to be attacked even if you do not currently have a task containing them. This would only be for the monsters in Ikov dungeon only.
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Change Green & Blue dragons to Mazchna task
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A task to slay these dragons can currently only be given by Vannaka so this would instead make them only obtainble through Mazchna.
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Add Red & Black dragons also to Mazchna task
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This would make all dragons tasks only given by the low-tier master Mazchna.
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Add Gargoyles, Bloodveld, and Aberrant Specter slayer monsters throughout Ikov dungeon
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These monsters will be new tasks given by mid-tier master Vanakka.
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Add 'berserker necklace' effect +20% dmg increase along with -10% def bonus
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This update would make the berserker necklace a coveted piece of enchanted jewelry indeed. This rare work of art can grant a +20% increase to a player's damage dealt yet forfeiting over -10% of the user's defence.
Quote:
Change req. to wield all hatchet/pickaxes equal to WC/Mining level
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Instead, wielding an axe or pickaxe would require the following:
Bronze - level 1 woocutting/mining
Iron - level 1 woocutting/mining
Steel - level 6 woocutting/mining
Mithril - level 21 woocutting/mining
Adamant - level 31 woocutting/mining
Rune - level 41 woocutting/mining
In addition ALL axes and pickaxes will have stats similar to bronze, making them a useless in the battlefield.
Do NOT vote for this because he doesn't deserve it.
Feel free to express your thoughts and ideas about this week's poll below.